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NPC Generator

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Advanced [show]


Ermina Rowley, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears just a violet suit. With wild red hair. Her eyes are violet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Ermina was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Criminal record, Family. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Ermina Rowley, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)5 (-3) 6 (-2)11 (+0)
Skills Insight +1, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Anne Melancon, Female Human [Permalink]

Personal [hide]

Description: She wears bulky tan painted plate armor. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is brown, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She also hits on women, regardless of circumstances.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's in love.

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Has a crush, Military. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Anne Melancon, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills History +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Helen Stanley, Female Human [Permalink]

Personal [hide]

Description: This woman wears a fancy grey dress. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her hair is long and auburn with streaks of silver, and is pulled back with small grey clips. Her eyes are green and catlike.

Personality: Always inclined to offer people food she seems plenty friendly. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was raised in a white middle class family as the only child. She moved out west to avoid the crime she committed. She used her abilities to travel the world and help people.

Motivation: She has money and likes to spend it; and to unite with her sister

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich, Family, Criminal record. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Helen Stanley, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)6 (-2) 15 (+2)10 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Cory Gyula, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is short and chestnut. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Logical, Gifted. Bonds: Attractive, Immigrant. Occupation: Bookbinder

Voice: Hollow voice

Attributes [hide]

Cory Gyula, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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