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NPC Generator

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Advanced [show]


Sarah Morley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a pastel tunic with white highlights, and long yellow pants that bunch up around her shoes. Her chestnut hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: Sarah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Extrovert. Flaws: Ugly, Impulsive, Disease. Bonds: Immigrant, Rich. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Sarah Morley, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Heather Digby, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a grey tunic with blue highlights, and long white pants that bunch up around her shoes. Her black hair is matted, messy, and big. She has several tiny amethyst earrings on each ear.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As long as the job gets done she does not care how it got done.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her sister before her, after school she went straight into learning to become a Roofer. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure.

Ideals: Professionalism. Flaws: Ugly, Selfish, Disease. Bonds: Rich, Job. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Heather Digby, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Nature +5, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40000 cp. Rhodochrosite (14 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Ramsay, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a pastel shirt with thin red vertical stripes and black pants. Her hair is cut close to her head. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She acts crazy and hedonistic. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Emmeline abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality.

Ideals: Artistic. Flaws: Hedonist. Bonds: Rich, Adventurer. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Emmeline Ramsay, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)15 (+2) 10 (+0)7 (-2)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Freshwater pearl (6 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Matilda Mitchell, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is singed and shortened. Her ears are large.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Matilda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a Adventurer, her mother struggled to pay the bills. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Matilda's homeland. Matilda decided to take the middle way and become a bodyguard. She left for the north, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she loathes her own lifestyle

Ideals: Fighting. Flaws: Ugly, Depressed, Hedonist. Bonds: Poor, Immigrant. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Matilda Mitchell, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 7 (-2)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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