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NPC Generator

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Advanced [show]


Helen Marleigh, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a feathered hat to hide her balding. She has a dull look in her amber eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has all her life been fascinated with poetry.

History: Helen was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered poetry. She left for the east, certain she would find work there.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a miller and was forced into it by her family

Ideals: Philantrophist, Artistic. Bonds: Poor, Immigrant, Family. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Helen Marleigh, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 6 (-2)12 (+1)
Skills Insight +1, Performance +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Sard (70 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs


Griselda Ansley, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown vest and prefers red and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair, while still mostly auburn, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: Overbrimming with self-confidence, Griselda isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born on a small isolated farm. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Nature, Military. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Griselda Ansley, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Carved bone or ivory statuette (10 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Silver ewer (10 gp). 1 Minor magic item.


Social Check DCs


Anselm Conway, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears grey painted combat armor at almost all times and is in decent physical shape. His moppish black hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. In his 18th year, his parents were killed by a dire rats raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Selfish. Bonds: Rich, Enemies. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Anselm Conway, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 5 (-3)15 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 7
Languages Common, Draconic, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40000 cp.


Social Check DCs


Trym Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a rapier on his belt. He carries a battered club and tarnished rapier as well. He sports a long blonde beard, and similarly colored long hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Disciplined. Bonds: Criminal record, Military, Adventurer. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Trym Dudley, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Athletics +2, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs

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