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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Helen Marleigh, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears just a grey suit. She has slicked back brown hair. She has a tattooed face.

Personality: She is calm most of the time but flees social interaction. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Helen is combative with any and all who dare try her patience in the slightest.

History: She served in the navy to pay for her family's outstanding loans. Through the years after Helen was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Helen's father didn't care for her much, and the feeling was mutual. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Athletic, Justice. Flaws: Shy, Antagonistic. Bonds: Military. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Helen Marleigh, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)15 (+2) 8 (-1)17 (+3)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Smoky quartz (80 gp).


Social Check DCs


Alice Halsey, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With wild chestnut hair. Her hazel eyes dart from person to person.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She also has developed a complete distrust of the Mayor profession.

History: Alice was raised in a hard working conservative environment. Alice liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now owns her own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Justice. Bonds: Poor, Job, Nature. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Alice Halsey, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)16 (+3) 11 (+0)16 (+3)
Skills Insight +3, Performance +6
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Raymond Dayton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple white robe with green stripes complete with hood. He wears a colorful flower in his brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with music.

History: Raymond hails from a village terrorized by illithids. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants revenge against illithids; and someone believes him a fraud

Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Attractive, Enemies. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Raymond Dayton, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Investigation +4, Stealth +7
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Moonstone (20 gp).


Social Check DCs


Mary Denholm, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is well dressed, constantly wearing a black suit, blue shirt, and white tie. She sports a flattop hair cut. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: Mary wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Mary was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined, Justice. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Mary Denholm, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp.


Social Check DCs

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