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NPC Generator

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Advanced [show]


Anne Brownrigg, Female Human [Permalink]

Personal [hide]

Description: A 5'8" western woman, she wears a green costume with the symbols of the four houses of cards on her torso. Her long red hair reaches down to her waist. This gray eyed westerner is not easily forgotten.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Sold as a small child to a necromancer, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has had some formal music training, and achieved minor success. By chance she met her sister recently and the two have been together since.

Motivation: Further expansion of business; and to be a sculptor again

Ideals: Optimist, Artistic. Bonds: Family, Mentor, Job. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Anne Brownrigg, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item.


Social Check DCs


Jane Harrington, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many red ritualistic tattoos. She wears light armors faded through time and improper care. Her blonde hair is kept up in a ponytail inside a small hat. Her half smiles and green eyes are beguiling and draw you in.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Mortician, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted necromantic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she seems to be bored by most things

Ideals: Fighting, Gifted. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Jane Harrington, Female Human Paladin 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Black pearl (200 gp). Alexandrite (200 gp).


Social Check DCs


Chad Holton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. His long auburn hair reaches down to his waist. He has hazel eyes and a green hat with a violet feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of drow once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Shy, Disease, PTSD. Bonds: Enemies. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Chad Holton, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Nature +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2 Tanglefoot bags. 1 Thunderstones. 1 Alchemist’s fire.


Social Check DCs


Ernest Warwick, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His blonde hair is lengthy and is close to two feet long. His blue eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.

History: Ernest was raised in a hard working conservative environment. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's father didn't care for him much, and the feeling was mutual. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Family, Job, Criminal record. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Ernest Warwick, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)17 (+3) 12 (+1)17 (+3)
Skills Medicine +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs

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