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NPC Generator

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Advanced [show]


Heward Tindall, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. His auburn hair is kept up in a ponytail inside a broad hat. His gray eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heward was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: A deep hatred of dire rats; and doesn't want to be a marshal and was forced into it by his family

Ideals: Joker. Flaws: Ugly. Bonds: Family, Criminal record, Enemies. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Heward Tindall, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Heather Halsey, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length black hair. She has a tattooed face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of northern immigrants she idolized her father. She was an athlete and attended two major summer competitions. She never won. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Fighting, Athletic, Logical. Flaws: Depressed. Bonds: Job, Immigrant. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Heather Halsey, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 10 (+0)9 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light black in addition to tight pants. His blonde hair is greasy and uncared for. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the south. He moved out north to avoid the crime he committed. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He seems to be bored by most things; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Mundane, Insane. Bonds: Criminal record, Immigrant. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Trey Wheatley, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)17 (+3) 17 (+3)9 (-1)
Skills Deception +2, Investigation +6
Senses Passive Perception 13
Languages Common, Gnoll, Aquan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp.


Social Check DCs


Wymar Atherton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man is wearing the road beaten gear of a warrior. His red hair is unkempt and raggedy. His thin eyebrows rest above his beady violet eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Wymar was born in the north. At a young age he loved to build and create. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Persistence. Flaws: Ugly, Mundane. Bonds: Poor, Enemies. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Wymar Atherton, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)10 (+0) 8 (-1)18 (+4)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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