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NPC Generator

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Advanced [show]


Gerald Clive, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. He has styled his red hair well, parting it to the right. His brown eyes peer out from beneath his broad grey hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting. Flaws: Mundane, Secretive. Bonds: Poor, Attractive, Slave. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Gerald Clive, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Aquan, Auran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Moss agate (13 gp). Amethyst (140 gp). Bloodstone (80 gp). 1 Masterwork Thieves’ tools. 1 Silver holy symbol. 1 Spyglass.


Social Check DCs


Williamina Barclay, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her blonde hair is kept up in a ponytail inside a feathered hat. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: The child of northern immigrants she idolized her mother. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Rich, Immigrant, Mentor. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Williamina Barclay, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Black star sapphire (400 gp). Deep blue spinel (1300 gp). Red spinel (100 gp).


Social Check DCs


Melissa Everleigh, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has no hair. Her eyes are likewise green.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a pair of adventurers, Melissa grew up listening to her father's many stories. A gifted student she started as a Mercenary, but she got bored and became a Locksmith. Days after completing her studies, news broke out that her hometown was attacked by goblins. Melissa was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She doesn't get along with people that don't share her tastes; and a deep hatred of goblins

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Adventurer, Job. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Melissa Everleigh, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)16 (+3) 13 (+1)10 (+0)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. 1 Chain shirt.


Social Check DCs


Lance Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light blue in addition to tight pants. His hair is golden and curly. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.

History: Lance was born with his mother's beautiful face. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Cook.

Motivation: Sabotage a competitor; and wishes to resurrect an old love

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, In love, Job. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Lance Carlyle, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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