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NPC Generator

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Advanced [show]


Thomas Stanford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, yellow cloak. His hair is golden, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Optimist, Gifted. Bonds: Attractive, Family, Job, Slave. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Thomas Stanford, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)14 (+2) 10 (+0)6 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. Blue star sapphire (400 gp). Blue quartz (14 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Elton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown costume with the symbols of the four houses of cards on his torso. With a patchy golden beard and wild golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Theobald was born on a far western mountains where he grew up under the tutelage of his father, an expert Soapmaker. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Slave, Immigrant. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Theobald Elton, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)19 (+4) 16 (+3)13 (+1)
Skills Persuasion +4, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll, Celestial, Terran, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Rose (80 gp). Banded agate (7 gp).


Social Check DCs


Millicent Hamilton, Female Human [Permalink]

Personal [hide]

Description: She wears bulky pastel painted plate armor. She carries with her a set of kukris on her belt, each one with a amethyst on the hilt. Her brown hair, when down, is lengthy. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Millicent hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in the north, but her parents moved at a very young age to the south. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Millicent Hamilton, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Onyx (80 gp). Blue star sapphire (1200 gp). 1 Full Plate.


Social Check DCs


Anne Harrington, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear ponchos typically of a light black in addition to tight pants. Her blonde hair is slicked back into a classic pompadour. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Anne enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born blind and as such lacked many opportunities for work. She helped her father out around the business and became quite the natural. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic. Flaws: Addict, Hedonist, Disease. Bonds: Criminal record, Job. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Anne Harrington, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)12 (+1) 16 (+3)13 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs

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