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NPC Generator

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Advanced [show]


Elysande Hale, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear ponchos typically of a light brown in addition to tight pants. Her white hair is greying along the sides and has receded to reveal a widow's peak. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Gifted from a young age, Elysande studied abroad. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content; and she's repulsed by the pc

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Mentor. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Elysande Hale, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Terran, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Alexandrite (600 gp). Bloodstone (20 gp). Iolite (20 gp). Bloodstone (20 gp).


Social Check DCs


John Colby, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a green wide-brimmed hat and green clothes. He keeps his long brown hair kept up in a rat tail. He has a tattooed face.

Personality: He has always had a great fascination with Human culture. He enjoys reading and quiet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his sister before him, after school he went straight into learning to become a Apothecary. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Human compassion; and he is wracked by social anxiety

Ideals: Logical. Flaws: Racist, Mundane, Fearful. Bonds: Job. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

John Colby, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Reid, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His tied-back hair is blonde. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Eccentric and domineering, Charles will drive conversation. He is lazy, self-centered, vain, and jealous.

History: Charles was born with his father's beautiful face. After coming to the age of reason, Charles took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Extrovert, Gifted. Flaws: Selfish, Insane, Fearful. Bonds: Attractive. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Charles Reid, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)9 (-1) 14 (+2)7 (-2)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Lance Lancaster, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears rags and sports a simple walking cane. He wears his auburn hair up in a very large beehive style do. His blue unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lance took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he's in love

Ideals: Optimist, Opinionated. Flaws: Disease. Bonds: Poor, Nature. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Lance Lancaster, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs

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