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NPC Generator

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Advanced [show]


Alice Harper, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Alice will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Sellsword business.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Extrovert, Persistence. Flaws: Disease. Bonds: Rich. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Alice Harper, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Yeardley, Female Human [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. She keeps her red hair in a pixie cut. Her blue eyes dart from person to person.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of western immigrants she idolized her father. There was a wharf not far from home where she often wandered off to fish. She left for the west, certain she would find work there.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Family, Immigrant, Nature, Adventurer. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Avice Yeardley, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)7 (-2) 13 (+1)6 (-2)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Mary Fidget, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She carries with her a set of longbows on her belt, each one with a aquamarine on the hilt. She wears a colorful flower in her white hair. Her violet eyes are passionate and lively.

Personality: Mary hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She pushes her goals aggressively. She is also a coward if confronted.

History: Mary was born with her mother's beautiful face. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Attractive. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Mary Fidget, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Moss agate (11 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Tattersall, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, grey, dusty cloak. Her golden hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a font of random trivia from the lore and stories she has discovered

History: Sold as a small child to a brothel owner, Agatha was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She has achieved small success as a Animal Trainer.

Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg

Ideals: Logical, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Agatha Tattersall, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Full Plate. 1 Half-Plate. 1 Full Plate. 1 Full Plate.


Social Check DCs

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