Guy Wade, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. He wears a colorful flower in his blonde hair. He has hazel eyes.
Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 8 (-1) | 5 (-3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 3000 sp.
Gilbert Westbrook, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a worn and beaten armor. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Fisher profession.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 16th year, his parents were killed by a gnolls raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He became a Merchant soon after.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and find a way to reverse the transformation of his sister
Bonds: Job, Religious, Enemies, Family. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.
Trey Van Es, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He keeps his long red hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Disease, Antagonistic. Bonds: Religious, Nature. Occupation: Roofer
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 17 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Elizabeth Beitz, Female Human [Permalink]
Personal [hide]
Description: She wears tattered old clothes, and she perpetually has her club ready. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are likewise violet.
Personality: She is witty, but her monotone delivery comes off as unnerving She also hits on women, regardless of circumstances.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She's in love; and she wants to get laid
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. Silver chalice with lapis lazuli gems (80 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!

