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NPC Generator

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Advanced [show]


Susannah Upton, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of spears on her belt, each one with a amethyst on the hilt. She has white hair. Her eyes are likewise gray.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Susannah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been a successful dealer in antiques buying low and selling high.

Motivation: She seems to be bored by most things.

Ideals: Entrepeneur, Fighting, Joker. Flaws: Hedonist, Mundane. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Susannah Upton, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Alice Kenley, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also has developed a complete distrust of the Merchant profession.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's also a talented Merchant, but doesn't like to broadcast it.

Motivation: To be a Merchant again.

Ideals: Athletic, Gifted. Bonds: Job, Attractive. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Alice Kenley, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)6 (-2) 13 (+1)14 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Jet (120 gp). Alexandrite (700 gp).


Social Check DCs


Rosalind Barclay, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a green vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her green boots flare out at the collars. She has shaved her head bald. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is able to fit into much smaller and tighter spaces than normal.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rosalind took refuge in the ruined castle and found the beat up longbow and armor she uses now. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Sensitive. Bonds: Poor, Attractive, Nature. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Rosalind Barclay, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp.


Social Check DCs


Alex Marlowe, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by chocolates. He keeps his golden hair in a pixie cut. His green eyes peer out from beneath his broad grey hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Hedonist. Bonds: Adventurer, Job, Criminal record. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Alex Marlowe, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Nature +3, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Rhodochrosite (4 gp). Bloodstone (60 gp). Onyx (60 gp).


Social Check DCs

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