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NPC Generator

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Advanced [show]


Ralf Clapham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a blue collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. His hair is golden and curly. His eyes are likewise blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Justice, Professionalism, Gifted, Logical. Bonds: Slave. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Clapham, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 4 (-3)7 (-2) 13 (+1)12 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Geoffrey Hailey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy brown suit. His white hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Geoffrey took refuge in the large cave and found the beat up club and armor he uses now. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Nature, Adventurer, Enemies. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Geoffrey Hailey, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)17 (+3) 13 (+1)9 (-1)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 11
Languages Common, Ignan, Auran, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Dustin Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a grey deerstalker hat and grey clothes. His skin is also unnaturally pale. He is bald on top and has large chestnut tufts of hair around his ears. He has amber eyes and a grey hat with a red feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses divination through singing.

History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Disciplined, Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Job. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Dustin Cholmondeley, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Gilbert Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Mason does. He has a small bristly mustache and wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Carter, but he got bored and became a Mason. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and to find somewhere to settle down

Ideals: Athletic, Extrovert. Flaws: Depressed, Mundane. Bonds: Job. Occupation: Mason

Voice: French accent

Attributes [hide]

Gilbert Cromwell, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 7 (-2)11 (+0)
Skills Athletics +6, Insight +1
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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