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NPC Generator

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Advanced [show]


Manfred Bradly, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his white robe and has his longsword always slung over his shoulder. His red hair is cut short. His amber eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Manfred was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and sabotage a competitor

Ideals: Persistence. Flaws: Shy. Bonds: Poor, Job, Nature. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Manfred Bradly, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)18 (+4) 12 (+1)5 (-3)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Auran, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Perry, Female Human [Permalink]

Personal [hide]

Description: She wears a black shirt with thin tan vertical stripes and brown pants, and carries shortspears. She has wavy auburn hair. Her green eyes have a joyful gleam in them most of the time.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She receives visions of the future at random moments

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Gifted, Logical. Flaws: Sensitive, Insane. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Giselle Perry, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Nature +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Mary Colby, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is golden and very short. Her fair skin shows little sign of her aristocratic breeding.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Antagonistic. Bonds: Poor, Attractive, Religious, Criminal record. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Mary Colby, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)11 (+0) 14 (+2)11 (+0)
Skills Performance +3, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Citrine (30 gp). Tiger eye turquoise (6 gp). Moonstone (30 gp).


Social Check DCs


Jane Bing, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports a flattop hair cut. Her eyes are likewise gray.

Personality: She dislikes all the random violence that takes place in the west. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: Regain custody of her son; and marry her brother to traveling adventurers

Ideals: Pacifist. Bonds: Attractive, Family, Immigrant. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Jane Bing, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Azurite (11 gp).


Social Check DCs

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