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NPC Generator

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Advanced [show]


Hunter Ansley, Male Human [Permalink]

Personal [hide]

Description: This man wears a yellow vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy chestnut hair. His thin eyebrows rest above his beady blue eyes.

Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Flaws: Ugly, Antagonistic, Secretive, Racist. Bonds: Military. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Hunter Ansley, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 17 (+3)12 (+1)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 50 pp. Golden yellow topaz (700 gp). Deep blue spinel (700 gp). Onyx (50 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Beitz, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan armored body suit, with a simple brown line shooting up and back down, and sports empty pouches on his belt. He keeps his black hair in a pixie cut. This amber eyed northerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Bonds: Slave, Adventurer, Rich. Occupation: Butcher

Voice: Voice breaks

Attributes [hide]

Wymar Beitz, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 6 (-2)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Terran
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Anselm Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). His hair is brown and very short. He wears large thick round spectacles.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Anselm Thorpe, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)8 (-1) 8 (-1)15 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Sarah Warwick, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is bristling with hidden weapons, mostly quarterstaffs and shortspears. Her moppish white hair is in a traditional bowl cut. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She receives visions of the future at random moments

History: She is the product a well kept family trust fund and as such has never really known need. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was granted arcane powers by her dying brother.

Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers

Ideals: Gifted. Bonds: Rich, Criminal record, Attractive, Family. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Sarah Warwick, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Sylvan, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Alexandrite (200 gp). Azurite (9 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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