Griselda Alston, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a perfectly clean shirt and pair of pants. She wears her golden hair down. Her eyes, though not visible through her cowl, are amber.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a great chef.
History: The child of southern immigrants she idolized her mother. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Attractive, Immigrant, Criminal record. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Trey Blyth, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy brown hair. His amber eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Tailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 200 gp.
Aldous Colton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears bulky white painted plate armor, he is not a threatening figure. His golden hair is lengthy and is close to two feet long. His brown unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Unemployed for hire.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Disease. Bonds: Enemies, Religious, Job. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 8 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 5 (-3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Margery Pinkerton, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blonde hair has been sun bleached extensively. This gray eyed southerner is not easily forgotten.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a minor phobia of water and hates getting wet.
History: She was born into a rich family. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Money/treasure; and she has passion for adventuring and risk
Ideals: Joker. Flaws: Fearful. Bonds: Adventurer, Attractive, Rich. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
