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NPC Generator

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Advanced [show]


Diggory Prescott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His silver hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Diggory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a fisher and was forced into it by his family

Flaws: Ugly, Selfish, Hedonist. Bonds: Family, Religious. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Diggory Prescott, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Cecily Copeland, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a faded coat and loose pants complete with top hat. Her white hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and balancing her hectic life and new marshal responsibilities is difficult

Bonds: Attractive, Job, Has a crush, Adventurer, Nature. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Cecily Copeland, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Red-brown spinel (140 gp). Hematite (5 gp). Aquamarine (400 gp). Black star sapphire (1400 gp).


Social Check DCs


Mary Carlisle, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, and she perpetually has her rapier ready. Her brown hair is cut short with large spiked bangs in the front. Her gray unseeing eyes seem to look past you.

Personality: She will rave to anyone who will listen. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Cursed with vampirism at a very young age, Mary has worked very hard to control her curse. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Insane, Depressed. Bonds: Attractive, Religious. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Mary Carlisle, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Alexandrite (200 gp). Alexandrite (200 gp). Eye agate (5 gp). 1 Minor magic item.


Social Check DCs


Godfrey Heiser, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is auburn and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the south. He was taken from his home at a very young age. He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined. Flaws: Shy. Bonds: Poor, Slave, Adventurer. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Godfrey Heiser, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Persuasion +5, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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