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NPC Generator

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Richard Brent, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. His brown hair is cut jaggedly and amateurishly. He has blue eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. Some 8 years later his spouse died after the birth of his son. Heartbroken, Richard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Mundane. Bonds: In love, Military, Job. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Richard Brent, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Herleva Marley, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail, and carries scythes. Her head has been shaved. Her violet unseeing eyes seem to look past you.

Personality: She is witty, but her monotone delivery comes off as unnerving A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Herleva fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Fighting, Joker. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Herleva Marley, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 17 (+3)14 (+2)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Huxley, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by sweets. Her red hair is unkempt and raggedy. Her hazel eyes dart from person to person.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a bit of a xeno-phobe, disliking non-Humans.

History: Millicent was born in the west. At a young age she loved to build and create. She has had some formal dancing training, and achieved minor success. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Human compassion; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Persistence, Artistic. Flaws: Ugly, Greedy, Racist. Bonds: Poor. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Millicent Huxley, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 14 (+2)18 (+4)
Skills Deception +7, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Sybil Hadleigh, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. She wears a Stetson hat to hide her balding. Her eyes are blue.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to loving parents in a slum to the south. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. During her travels, Sybil and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Sybil discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Sybil fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Depressed, Fearful. Bonds: Poor. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Sybil Hadleigh, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 14 (+2)17 (+3)
Skills History +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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