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NPC Generator

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Advanced [show]


John Tinley, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. His chestnut hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Courier, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. John took refuge in the ruined castle and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom.

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Poor, Nature. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

John Tinley, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Athletics +6, History +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: Justin is depressed about a lot of things. He tends to be a nihilist. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Justice, Gifted. Flaws: Depressed, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Justin Bradshaw, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Investigation +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Susannah Enfield, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her silver hair, when down, is lengthy. Her eyes are a pleasant green.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her brother before her, after school she went straight into learning to become a Merchant. She has worked as a Merchant like her mother before her.

Motivation: She has comitted a past crime that haunts her to this day; and sabotage a competitor

Ideals: Justice, Joker, Fighting. Bonds: Job, Criminal record. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Susannah Enfield, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)17 (+3) 16 (+3)14 (+2)
Skills Athletics +7, Intimidation +5
Senses Passive Perception 13
Languages Common, Terran, Goblin, Gnome
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp.


Social Check DCs


Emeny Blankley, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female is dressed in a clean tan cloak covering her clean studded leather. She is tall, broad shouldered and powerfully built. Her brown hair is still thick. Her amber eyes have a joyful gleam in them most of the time.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Emeny enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She got into the Apothecary business at a young age. She helped her father out around the business and became quite the natural. Recently she has begun working with bootleggers and crooks.

Motivation: To unite with her sister; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Criminal record, Family. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Emeny Blankley, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Medicine +5, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Large well-done wool tapestry (400 gp). 1 Spyglass. 1 Small steel mirror. 1 Backpack.


Social Check DCs

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