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NPC Generator

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Advanced [show]


Manfred Soames, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. He has moderate length golden hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Manfred hails from a village terrorized by dire rats. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Manfred Soames, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Roland Wellington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is lengthy. His fierce green eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Roland took refuge in the old dungeon and found the beat up shortbow and armor he uses now. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He feels kind of lost in life; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Disease, Depressed. Bonds: Nature, Adventurer. Occupation: Unemployed

Voice: Speaks with a cold

Attributes [hide]

Roland Wellington, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Ignan, Terran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. Citrine (40 gp). Deep blue spinel (800 gp).


Social Check DCs


Matilda Ryley, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She is generally shirtless and showing off her tattooed chest. Her white hair is singed and shortened. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is an amazing painter.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Matilda took refuge in the old dungeon and found the beat up monstrous two handed axe and armor she uses now. She has recently gotten a pet goose that steals things from people.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Nature, Criminal record, Job. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Matilda Ryley, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)13 (+1) 18 (+4)11 (+0)
Skills Medicine +7, Persuasion +3
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. 4 Antitoxin.


Social Check DCs


Margery Blakeley, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'10". She wears professional attire, and her gloved hand is found clutching a quarterstaff. Her hair is black and curly. She wears round tiny glasses practically rammed into her face.

Personality: She is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a criminal king-pin and mafia family The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. By chance she met her brother recently and the two have been together since.

Motivation: An old rival family wants her found; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Attractive, Criminal record, Family. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Margery Blakeley, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp.


Social Check DCs

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