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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trey Carlton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His hair is cut close to his head. His green eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Bonds: Religious, Enemies, Adventurer. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Trey Carlton, Male Human Paladin 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)9 (-1) 15 (+2)10 (+0)
Skills Insight +5, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Denholm, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He is portly but not overly obese. With bright brown hair and a scraggly beard. His eyes are a pleasant amber.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of giants once and for all.

History: Anselm hails from a village terrorized by giants. His father was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels kind of lost in life; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence, Logical. Flaws: Depressed. Bonds: Attractive, Enemies. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Anselm Denholm, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)9 (-1) 16 (+3)14 (+2)
Skills Medicine +6, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Balimaar Branson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. He has a long silver beard with little hanging trinkets. He wears a mask on his face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Persistence, Optimist. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Balimaar Branson, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 9 (-1)9 (-1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Fire opal pendant on a fine gold chain (1100 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Ermina Cotton, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair has been sun bleached extensively. Her eyes are violet and catlike.

Personality: She snorts whenever she laughs or is feeling confident. Energy wise she seems alert and responsive.

History: Born in the north to a Bowyer, Ermina learned a great deal about her father's area of expertise. Her childhood dream was to be a Glassblower, but she was a colossal failure. She has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing her hectic life and new Bowyer responsibilities is difficult; and someone believes her a fraud

Ideals: Professionalism, Entrepeneur. Bonds: Job, Enemies. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Ermina Cotton, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)5 (-3) 12 (+1)11 (+0)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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