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NPC Generator

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Advanced [show]


Ahlyssa Wentworth, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a pastel shirt with thin green vertical stripes and white pants. She has styled her blonde hair well, parting it to the left. Her brown unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A freak accident while working with her Tanner father left her crippled. Being a Ploughman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's repulsed by the PC; and seeks redemption

Flaws: Disease, Antagonistic, Insane. Bonds: Poor, Criminal record. Occupation: Ploughman

Voice: Slurs words

Attributes [hide]

Ahlyssa Wentworth, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)11 (+0) 17 (+3)7 (-2)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Jane Melancon, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears skinny pants and wears a violet and black robe with the hood down. Her skin is also unnaturally pale. Her brown hair is cut short. Her amber eyes peer out from beneath her wide-brimmed violet hat.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Jane enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Jane has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Seeks redemption; and to get a good night's sleep

Flaws: Ugly, Shy, Hedonist, Disease, Insomniac. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Jane Melancon, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Margery Gentry, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely yellow suit with brown socks and a vest with buckled shoes. She is portly but not overly obese. Her hair is silver and very short. Her eyes are likewise violet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: The child of southern immigrants she idolized her mother. Margery was born on a far southern island where she grew up under the tutelage of her mother, an expert Body Guard. She now mingles about in high society.

Motivation: Wants to work out more often; and she is unsatisfied with her job

Ideals: Athletic. Bonds: Job, Immigrant, Rich. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Margery Gentry, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 12 (+1)9 (-1)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Chad Harper, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear pastel clothing when he does not wear armor. His auburn hair is kept up in a ponytail inside a deerstalker hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.

History: Chad was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Cynical, Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Chad Harper, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)12 (+1) 10 (+0)15 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Peridot (20 gp). Obsidian (15 gp). Citrine (20 gp). Fiery yellow corundum (800 gp).


Social Check DCs

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