Henry Middleton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Brewer, who enjoyed hunting, Henry was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Artistic, Fighting. Bonds: Rich, Nature. Occupation: Performer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
Ralf Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats, and he perpetually has his longsword ready. His black hair is cut jaggedly and amateurishly. This violet eyed easterner is not easily forgotten.
Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Cook
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp. Deep green spinel (110 gp). Rose (30 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item.
Elizabeth Wentworth, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a white shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her brown hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born to a Tanner, her mother struggled to pay the bills. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. After a long history of fighting, Elizabeth and her spouse have recently divorced.
Motivation: Find a way to reverse the transformation of her sister; and her spouse's relatives view her with great suspicion
Flaws: Sensitive, Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Map Maker
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp.
Wymar Ridley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. His auburn hair is kept up in a ponytail inside a top hat. This violet eyed southerner is not easily forgotten.
Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of southern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: To be a Barkeep again; and he is unsatisfied with his job
Ideals: Athletic, Extrovert. Bonds: Attractive, Job, Immigrant. Occupation: Fletcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 7 (-2) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Abyssal, Celestial, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Iolite (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!


