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NPC Generator

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Advanced [show]


Sarah Quinton, Female Human [Permalink]

Personal [hide]

Description: A 5'9" western woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is knotted and matted. Her eyes are likewise amber.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Sarah hails from a village terrorized by drow. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To settle down with her crush; and wants her loneliness to end

Ideals: Justice. Bonds: Enemies, Adventurer, Military, Has a crush. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Sarah Quinton, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)17 (+3) 16 (+3)11 (+0)
Skills Perception +6, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Godfrey Beckwith, Male Human [Permalink]

Personal [hide]

Description: This western man wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His clothes are grease stained in places. His auburn hair is cut short. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant, Adventurer. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Godfrey Beckwith, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Athletics +6, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Rich purple corundum (1100 gp). Bloodstone (40 gp). Red spinel (140 gp). Rhodochrosite (7 gp).


Social Check DCs


Lance Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His silver hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small plains village. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Professionalism. Flaws: Insomniac. Bonds: Nature, Immigrant. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Lance Wentworth, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Ella Walcott, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is generally shirtless and showing off her tattooed chest. Her white hair is drawn into a tight pony tail with a cross scrunchie. Her green eyes lackadaisically let the world flow into them.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has a crush on the local Seamstress; and she wants to get laid

Ideals: Persistence, Entrepeneur. Flaws: Sensitive. Bonds: Rich, Has a crush. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Ella Walcott, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 16 (+3)6 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Violet garnet (900 gp). Emerald (1600 gp). Fire opal (1600 gp).


Social Check DCs

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