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NPC Generator

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Lvl.
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Advanced [show]


Diggory Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He feeds upon the attention of others.

History: Diggory was born with his father's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Ploughman.

Motivation: Further expansion of business; and wants to raise his children well

Flaws: Emotional, PTSD. Bonds: Attractive, Job, Family. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Diggory Stansfield, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)8 (-1) 11 (+0)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs


Shane Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a black tunic with brown highlights, and long blue pants that bunch up around his shoes. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He is baby faced.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He feeds upon the attention of others.

History: Shane was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To be a Mason again; and to pay off his debts

Ideals: Athletic. Bonds: Enemies, Attractive, Job, Criminal record, Debt. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Churchill, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 7 (-2)12 (+1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 4 Antitoxin. 7 Acid flasks.


Social Check DCs


Joan Dumph, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears bulky blue painted plate armor. She has done her best to style her auburn hair to look like a famous performer. She has blue eyes and a blue hat with a tan feather.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to a criminal king-pin and mafia family She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Being a Interpreter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Ideals: Athletic. Flaws: Terse. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Joan Dumph, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Geva Tickle, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing black shirts, loose pants, and blazers most of the time. With wild silver hair. Her violet eyes are slightly larger than normal.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city she treasured whatever gifts she got. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She has achieved small success as a Jeweler.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a animal trainer again

Ideals: Fighting. Bonds: Attractive, Job, Nature, Poor. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Geva Tickle, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)6 (-2) 12 (+1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs

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