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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ermina Compton, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears an entirely tan suit with yellow socks and a vest with buckled shoes. She is an epitome of beauty. With wild white hair. Her eyes are brown and she is always smoking a pipe.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She comes from a rich eastern family. She was taken from her home at a very young age. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Slave. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Ermina Compton, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Athletics +5, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. A pair of silk slippers encrusted with tiny pearls. (170 gp).


Social Check DCs


Agatha Gresham, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses like a well dressed Sellsword does. Her tied-back hair is black. Her green eyes lackadaisically let the world flow into them.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She would rather hide behind her crafts than deal with other people.

History: She was born to a criminal king-pin and mafia family Agatha was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Agatha decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She struck the Sellsword job and began her own company from there.

Motivation: Wants to open a new tavern; and seeks redemption

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Agatha Gresham, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)6 (-2) 9 (-1)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Amethyst (90 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Harlow, Male Human [Permalink]

Personal [hide]

Description: An older man who usually wears his grey robe and has his bastard sword always slung over his shoulder, he is not a threatening figure. His long white hair reaches down to his waist. His violet eyes peer out from beneath his small grey hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lewis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lewis. He now mingles about in high society.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Flaws: Racist. Bonds: Rich, Criminal record, Job. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Lewis Harlow, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Nature +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Rolf Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying white hair a little too much giving a sharp white color. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Rolf was born the youngest of three triplets. From there he went from mercenary job to mercenary job. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to clean up the streets

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, Guardian. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Rolf Birkenhead, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)11 (+0) 9 (-1)10 (+0)
Skills Insight +2, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs

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