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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sybil Leighton, Female Human [Permalink]

Personal [hide]

Description: A 5'5" eastern woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair, while still mostly silver, has prominent grey streaks. Her blue eyes are passionate and lively.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was a soldier and died while she was still young. Sybil was left her mother's suit of armor and trained in its use and care. She is searching for what she claims is her rightful reward.

Motivation: Her religion dominates her actions; and meet up once more with her childhood friend

Ideals: Disciplined. Bonds: Adventurer, Religious, Military. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Sybil Leighton, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. Zircon (60 gp).


Social Check DCs


Herleva Marley, Female Human [Permalink]

Personal [hide]

Description: She wears a black coat over a yellow low-cut shirt, and a broad hat upon her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her hair is greying and her face has many wrinkles. She has gleaming, smiling green eyes.

Personality: Herleva is depressed about a lot of things. She tends to be a nihilist. She is obsessed with her god.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand her business; and she wants to meet her childhood hero

Flaws: Depressed. Bonds: Religious, Mentor, Adventurer, Job. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Herleva Marley, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Black star sapphire (900 gp). Hematite (4 gp). Golden yellow topaz (1500 gp). Coral (120 gp). 1 Minor magic item.


Social Check DCs


Isabella Bradly, Female Human [Permalink]

Personal [hide]

Description: She dresses in grey turtlenecks beneath a blue coat with black slacks. She keeps her red hair in a flapper bob. Her gray eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in the east, but her parents moved at a very young age to the west. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To unite with her brother; and many dire rats want her driven away

Bonds: Enemies, Family, Immigrant, Nature. Occupation: Bowyer

Voice: Low rumbling, strings words together

Attributes [hide]

Isabella Bradly, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)9 (-1) 11 (+0)13 (+1)
Skills Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Azurite (8 gp). Carnelian (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Kenley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears a simple pastel robe with grey stripes complete with hood. He keeps his red hair in a flapper bob. His eyes are violet and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and regain custody of his son

Ideals: Opinionated, Logical. Flaws: Insane. Bonds: Attractive, Family. Occupation: Navigator

Voice: American accent

Attributes [hide]

Wymar Kenley, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)11 (+0) 16 (+3)15 (+2)
Skills Nature +3, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs

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