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NPC Generator

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Advanced [show]


Gunter Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is silver and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Insomniac, Depressed. Bonds: Poor, Military. Occupation: Priest

Voice: Low and grunting

Attributes [hide]

Gunter Everleigh, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills History +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Rose (30 gp). 1 Masterwork Artisan’s tools. 1 Superior lock.


Social Check DCs


Gomory Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His hair is greying and his face has many wrinkles. He has green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Beggar, but he was a colossal failure. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Religious. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Lindsay, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)10 (+0) 11 (+0)17 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Zircon (40 gp). Lapis lazuli (10 gp). Aquamarine (300 gp).


Social Check DCs


Ernest Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a long, white cloak. He has no hair. His blue eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is unsatisfied with his job; and a rival would like him out of the picture

Ideals: Gifted, Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Ernest Gladstone, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 14 (+2)8 (-1)
Skills Investigation +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Jade (130 gp). Moss agate (13 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Aldous Hornsby, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His golden hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the north. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Bonds: Attractive, Guardian, Immigrant. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Hornsby, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)17 (+3) 8 (-1)14 (+2)
Skills Medicine +2, Stealth +6
Senses Passive Perception 9
Languages Common, Undercommon, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Blue sapphire (1600 gp). Zircon (30 gp). Golden yellow topaz (800 gp).


Social Check DCs

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