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NPC Generator

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Advanced [show]


Geva Ainsley, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a simple tan robe with grey stripes complete with hood. She keeps her auburn hair in a flapper bob. She has a dull look in her gray eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also hits on women, regardless of circumstances.

History: She was born in the east, but her parents moved at a very young age to the south. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.

Motivation: She's in love; and wants her loneliness to end

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Has a crush, Immigrant. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Geva Ainsley, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 10 (+0)11 (+0)
Skills Insight +3, Performance +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30 pp. Red-brown spinel (90 gp). Jet (90 gp). Violet garnet (200 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande Hayhurst, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a faded coat and loose pants complete with small hat. Her golden hair is lengthy and is close to two feet long. Her face is scarred and worn.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a desert tribe. In her 16th year, her parents were killed by a brigands raid, leaving Elysande alone in the world. After a stint in an orphanage, she was adopted. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A deep hatred of brigands; and many brigands want her driven away

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Elysande Hayhurst, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 13 (+1)18 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 60 pp. Solid gold idol (500 gp). Old masterpiece painting (1400 gp).


Social Check DCs


Gerard Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west to a Banker, Gerard learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Justice. Flaws: Hedonist. Bonds: Enemies, Job, Religious. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Gerard Gentry, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Hematite (12 gp). Hematite (12 gp).


Social Check DCs


Don Cornish, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a faded coat and loose pants complete with top hat. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and he's looking for his big break

Flaws: Impulsive. Bonds: Adventurer, Rich, Nature, Family. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Don Cornish, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Arcana +5, Athletics +1
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp.


Social Check DCs

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