Millicent Marlee, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her golden hair is styled in orderly dreadlocks. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Millicent was born with her father's beautiful face. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Millicent and her spouse have recently divorced.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Attractive. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 10000 cp. Deep blue spinel (400 gp). Golden yellow topaz (400 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item.
Emma Staurheim, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears just a white suit. She has wavy white hair. Her green eyes dart from person to person.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Emma lived on a farm with her father, near the main road leading to a nearby town. Her druidic abilities were realized during a raid on her village. She inherited the family business which she has now maintained for 15 years.
Motivation: To be a Unemployed again; and doesn't want to be a mayor and was forced into it by her family
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Family, Job. Occupation: Mayor
Voice: Posh accent
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 7 (-2) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 10000 cp.
Katherine Merton, Female Human [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her skin is fair and her fingers are delicate and long. Her silver hair has been sun bleached extensively. Her violet unseeing eyes seem to look past you.
Personality: She has a massive crush on the younger sibling of the Merchant who has hired her part-time. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Katherine abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: She would like to get married and retire; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Has a crush, Adventurer. Occupation: Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 8 (-1) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp.
Katherine Ramsey, Female Human [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, and carries bows. Her brown hair is styled in orderly dreadlocks. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She works hard and plays hard.
History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Fighting. Flaws: Racist, Hedonist. Bonds: Attractive, Rich. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Red-brown spinel (130 gp). Deep green spinel (130 gp). Freshwater pearl (15 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.
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