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NPC Generator

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Advanced [show]


Eloise Brownrigg, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and very much looks the part of a Weaver. She wears her black hair up in a very large beehive style do. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Eloise was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. She's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: Regain custody of her son.

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Family, Religious. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Eloise Brownrigg, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)18 (+4) 9 (-1)12 (+1)
Skills Arcana +7, Persuasion +4
Senses Passive Perception 9
Languages Common, Auran, Infernal, Ignan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Sybil Denholm, Female Human [Permalink]

Personal [hide]

Description: She wears a blue tunic with black highlights, and long brown pants that bunch up around her shoes. She has a moderate pudge and is not very fit. She has no hair. She wears an eyepatch.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sybil is combative with any and all who dare try her patience in the slightest.

History: She was born to a criminal king-pin and mafia family She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she'd like to take her coworkers down a peg

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Adventurer, Enemies. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Sybil Denholm, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Clapham, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His right leg appears badly burned and disfigured. His long white hair reaches down to his waist. His skin is flawless and his blue eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Bonds: Rich, Attractive, Criminal record. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

William Clapham, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 5 (-3)10 (+0) 9 (-1)14 (+2)
Skills Stealth +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white feathered hat and white clothes. With bright brown hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.

History: The child of a Spy, who enjoyed hunting, Roland was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Roland has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Shy, Insane, Disease. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Roland Gladstone, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Medicine +3, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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