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NPC Generator

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Advanced [show]


Aline Hastings, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and carries glaives. Her blonde hair is drawn into a tight pony tail with a clover scrunchie. She wears a mask on her face.

Personality: Confrontational and typically high on some drug or another. She works hard and plays hard.

History: She served in the navy to pay for her family's outstanding loans. Aline was born on a far eastern island where she grew up under the tutelage of her father, an expert Detective. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Addict, Hedonist. Bonds: Military, Immigrant. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Aline Hastings, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Investigation +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Goblin, Elven
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Emerald (700 gp). Banded agate (5 gp).


Social Check DCs


Reynard Chatham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear white pants and tee shirts. His black hair is long and unkept. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He got into the Architect business at a young age. A freak accident while working with his Navigator mother left him crippled. He became a Architect soon after.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Reynard Chatham, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)16 (+3) 10 (+0)14 (+2)
Skills Athletics +3, History +6
Senses Passive Perception 10
Languages Common, Ignan, Elven, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Asheton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He is physically well-built. His hair is long and black with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His eyes are a pleasant amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Navigator, who enjoyed hunting, Trym was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to work out more often.

Ideals: Athletic. Bonds: Has a crush, Nature, Criminal record. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Trym Asheton, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)7 (-2) 15 (+2)7 (-2)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vicky Marlowe, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She typically wears grey cloth garments or leather armor. She has done her best to style her chestnut hair to look like a famous performer. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the recently deceased. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a pair of adventurers, Vicky grew up listening to her father's many stories. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. During her travels, Vicky and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vicky discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Vicky fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She is greedy; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Adventurer, Rich. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Vicky Marlowe, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)18 (+4) 17 (+3)17 (+3)
Skills Insight +6, Nature +7
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Undercommon, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp.


Social Check DCs

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