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NPC Generator

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Advanced [show]


Ermina Hamilton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is heavily combed to the left. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a Apothecary, her mother struggled to pay the bills. She has had some formal poetry training, and achieved minor success. She moves from town to town, unable to find a place to settle.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to reunite with her absent mother

Ideals: Opinionated, Philantrophist, Artistic. Bonds: Immigrant, Poor, Debt. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Ermina Hamilton, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 17 (+3)13 (+1) 12 (+1)16 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting blue shirt and pants. His hair is red and very short. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Priest mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Joker, Justice, Fighting. Flaws: Disease, Depressed. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Kelsey, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 4 (-3)14 (+2) 17 (+3)14 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Red garnet (110 gp). Peridot (30 gp). Aquamarine (900 gp). Azurite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Deighton, Female Human [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of the four houses of cards on her torso. Her hair is greying and her face has many wrinkles. She has green eyes.

Personality: She is overprotective of those who hire her services. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.

Motivation: Revenge; and someone believes her a fraud

Flaws: Impulsive, Disease. Bonds: Guardian, Family, Enemies. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Matilda Deighton, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Matilda Barlow, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a colorful flower in her black hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is able to make almost anything out of random pieces of junk.

History: She was born in the south. Matilda was born on a far southern plains where she grew up under the tutelage of her mother, an expert Blacksmith. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and to protect her home

Ideals: Athletic, Gifted. Bonds: Attractive, Immigrant, Guardian. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Matilda Barlow, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 15 (+2)17 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Giant, Aquan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Amethyst (160 gp).


Social Check DCs

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