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NPC Generator

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Advanced [show]


Nicholas Tatum, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His hair is cut close to his head. His hazel eyes peer out from beneath his broad green hat.

Personality: He dislikes all the random violence that takes place in the south. He is able to make almost anything out of random pieces of junk.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero

Ideals: Pacifist, Gifted. Flaws: Racist. Bonds: Poor, Adventurer, Job. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Nicholas Tatum, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Iolite (20 gp). Freshwater pearl (9 gp). Azurite (9 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Egelina Nash, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean violet cloak covering her clean studded leather. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has moderate length silver hair. She wears a mask on her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Egelina was born the youngest of three triplets. Her childhood dream was to be a Adventurer, but she was a colossal failure. She tends to her Mayor job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and expand her business

Flaws: Shy. Bonds: Family, Job. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Egelina Nash, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 8 (-1)13 (+1)
Skills Deception +4, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Rock crystal (60 gp).


Social Check DCs


Bertram Kirby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and is wearing the road beaten gear of a warrior. His small hat is riddled with cuts and holes. He has gleaming, smiling gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Bertram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful necromancer made him what he is. When Bertram reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Mentor. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Bertram Kirby, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold and topaz bottle stopper cork (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Minor magic item.


Social Check DCs


Ahlyssa Tindall, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears light armors faded through time and improper care. Her hair is long and chestnut with streaks of brown, and is pulled back with small yellow clips. Her eyes are violet and beady.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a small toy that she constantly fidgets with.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of her brother; and her name or reputation has been wronged in the past by giants, and she desires to right it

Flaws: Ugly, Terse, Addict. Bonds: Poor. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Ahlyssa Tindall, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)17 (+3) 16 (+3)15 (+2)
Skills Arcana +6, Intimidation +5
Senses Passive Perception 13
Languages Common, Auran, Giant, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs

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