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NPC Generator

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Advanced [show]


Jane Beitz, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She has slicked back blonde hair. She has several tiny topaz earrings on each ear.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Bookbinder, who enjoyed hunting, Jane was taken on many hunting expeditions. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She now mingles about in high society.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Jane Beitz, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Alexandrite (300 gp). Hematite (4 gp).


Social Check DCs


Gilbert Ogden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. He has a small bristly mustache and wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Interpreter business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he'd like to take his coworkers down a peg

Ideals: Optimist, Professionalism. Bonds: Attractive, Job, Criminal record. Occupation: Interpreter

Voice: Raspy

Attributes [hide]

Gilbert Ogden, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)16 (+3) 8 (-1)6 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Coral (50 gp). Chrysoberyl (50 gp).


Social Check DCs


Sybil Shelley, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a faded coat and loose pants complete with small hat, and is pretty ugly. She keeps her blonde hair in a flapper bob. Her fierce green eyes like to dwell on things.

Personality: Sybil is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sybil Shelley, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 17 (+3)13 (+1)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Rosalind Morton, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears tight fitting clothing which further accentuates her frame. She is an epitome of beauty. She wears her black hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Sage again; and expand her business

Ideals: Gifted, Entrepeneur. Flaws: Selfish, Fearful. Bonds: Attractive, Job. Occupation: Performer

Voice: Stutters

Attributes [hide]

Rosalind Morton, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Banded agate (7 gp). Golden pearl (80 gp). Deep green spinel (80 gp).


Social Check DCs

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