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NPC Generator

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Advanced [show]


Sarah Ainsley, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 6'1" and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is singed and shortened. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a pair of adventurers, Sarah grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She has achieved small success as a Laborer.

Motivation: Further expansion of business; and her religion dominates her actions

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Adventurer, Job. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sarah Ainsley, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Emerald (500 gp). Rock crystal (20 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Clinton, Female Human [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. She has a moderate pudge and is not very fit. Her golden hair is knotted and matted. Her eyes are likewise violet.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west to a Servant, Griselda learned a great deal about her father's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She ran away from her former home and has been making her living as a Servant for the past few years.

Motivation: She is wracked by social anxiety; and expand her business

Ideals: Optimist. Flaws: Impulsive, Fearful. Bonds: Job, Adventurer. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Griselda Clinton, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)17 (+3) 11 (+0)18 (+4)
Skills History +6, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Silver comb with moonstones (500 gp).


Social Check DCs


Guy Branson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light violet in addition to tight pants. He has wavy golden hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich northern family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Flaws: Ugly, Racist. Bonds: Rich, Job, Adventurer. Occupation: Tailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Branson, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Star ruby (1400 gp). Violet garnet (1300 gp).


Social Check DCs


Mary Stansfield, Female Human [Permalink]

Personal [hide]

Description: A 5'1" western woman, she wears a violet armored body suit, with a simple black line shooting up and back down. She sports a flattop hair cut. Her ears are large.

Personality: She is almost excessively polite to everyone, even when angry. She would rather hide behind her crafts than deal with other people.

History: She served in the navy to pay for her family's outstanding loans. When Mary reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and she is wracked by social anxiety

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Mary Stansfield, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)10 (+0) 15 (+2)12 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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