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NPC Generator

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Lvl.
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Advanced [show]


Ernest Walcott, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. His long red hair is drawn into a two foot long braid. His gray eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north, but his parents moved at a very young age to the south. Ernest was born on a far northern desert where he grew up under the tutelage of his father, an expert Barber. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he would like to get married and retire

Ideals: Optimist, Athletic. Flaws: Shy, Ugly. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Ernest Walcott, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)17 (+3) 13 (+1)7 (-2)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 11
Languages Common, Halfling, Terran, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Herleva Carlisle, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a perfectly clean shirt and pair of pants. Her auburn hair has been sun bleached extensively. Her amber eyes peer out from beneath her small black hat.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the north to a Barkeep, Herleva learned a great deal about her mother's area of expertise. Her parents enrolled her in a Paladin school at a young age so that she could practice her divine talents. She has worked as a Barkeep like her mother before her.

Motivation: To share knowledge with the world; and expand her business

Ideals: Entrepeneur, Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Herleva Carlisle, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Jane Kirby, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is greying and her face has many wrinkles. Her eyes are likewise blue.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She left for the south, certain she would find work there.

Motivation: A strong sense of loyalty to Human people; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Religious, Immigrant. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Jane Kirby, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)8 (-1) 15 (+2)15 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Eleanor Lindsey, Female Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern woman prefers to wear grey clothing when she does not wear armor. Her blonde hair is still thick. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Eleanor Lindsey, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)16 (+3) 12 (+1)16 (+3)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs

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