Henry Landon, Male Human [Permalink]
Personal [hide]
Description: This northern man wears very tight pants and wife beaters, though occasionally he sports a black coat. His clothes are grease stained in places. His hair is golden and curly. His eyes are amber.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Henry was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to raise his children well; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Family. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Lapis lazuli (13 gp). 1 Minor magic item.
Lewis Dryden, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He usually wears his green robe and has his shield always slung over his shoulder. His chestnut hair is matted, messy, and big. His amber eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He left for the east, certain he would find work there.
Motivation: He seems to be bored by most things.
Ideals: Philantrophist, Persistence. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 15 (+2) | 6 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Simon Colby, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man is renowned for his bright yellow suits and hats. His red hair is singed and shortened. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with singing.
History: The child of eastern immigrants he idolized his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record, Religious. Occupation: Weaver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elizabeth Barclay, Female Human [Permalink]
Personal [hide]
Description: She wears black trousers with brown and pastel striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. Her long black hair is drawn into a two foot long braid. She wears large thick round spectacles.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is skeptical of what others tell her and is slow to trust.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Days after completing her studies, news broke out that her hometown was attacked by drow. Elizabeth was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: She doesn't get along with people that don't share her tastes; and a deep hatred of drow
Ideals: Impeccable. Flaws: Antagonistic, Shy, Ugly. Bonds: Enemies. Occupation: Adventurer
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail.
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