Emma Shirley, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She dresses like a well dressed Blacksmith does. Her black hair is kept up in a ponytail inside a small hat. She wears an eyepatch.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is an amazing painter.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: Expand her business.
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 5 (-3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 20 pp. Red-brown spinel (100 gp). Silver pearl (100 gp).
Millicent Garrick, Female Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, she is an attractive figure. She wears a tan feathered hat and tan clothes. Her blonde hair is lengthy. She has several tiny amethyst earrings on each ear.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Millicent would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Gifted from a young age, Millicent studied abroad. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To end her boredom; and she has money and likes to spend it
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Rich, Military, Nature. Occupation: Glassblower
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Smoky quartz (70 gp). Alexandrite (700 gp). Sardonyx (70 gp). Banded agate (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gerald Sharps, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He keeps his long auburn hair kept up in a rat tail. He wears a mask on his face.
Personality: He is almost excessively polite to everyone, even when angry. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has money and likes to spend it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice, Entrepeneur. Flaws: Shy. Bonds: Criminal record, Rich. Occupation: Sailor
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 100 gp.
Maynild Sutherland, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a large brown jacket. She wears her blonde hair down. Her eyes are a pleasant gray.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now owns her own business.
Motivation: A rival would like her out of the picture; and she is greedy
Flaws: Shy. Bonds: Attractive, Criminal record, Job, Rich. Occupation: Shipwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 gp.
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