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NPC Generator

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Advanced [show]


Williamina Kendal, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Sporting a black mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was born into a rich family. Her childhood dream was to be a Bather, but she was a colossal failure. She became a Shoemaker soon after.

Motivation: Sabotage a competitor.

Bonds: Rich, Attractive, Job, Enemies. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Williamina Kendal, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 9 (-1)18 (+4)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Full Plate.


Social Check DCs


Juliana Copeland, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with top hat. She has black hair. Her violet eyes are passionate and lively.

Personality: She is overprotective of those who hire her services. She has a minor phobia of water and hates getting wet.

History: Juliana was born with her father's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To settle down with her crush; and she feels threatened by others

Flaws: Fearful. Bonds: Guardian, Attractive, Adventurer, Has a crush. Occupation: Cook

Voice: French accent

Attributes [hide]

Juliana Copeland, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Ermina Everleigh, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her auburn hair is unkempt and raggedy. Her eyes are green and she is always smoking a pipe.

Personality: She is very quiet and rarely speaks above a whisper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Sold as a small child to a slaver, Ermina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Shipwright job and began her own company from there.

Motivation: Retire the richest woman in the east; and she's looking for her big break

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Ermina Everleigh, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)10 (+0) 15 (+2)16 (+3)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Fire opal pendant on a fine gold chain (1100 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Tindall, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears an entirely red suit with yellow socks and a vest with buckled shoes. Her red hair is braided into rings. She has gleaming, smiling green eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She got into the Barkeep business at a young age. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Emmeline took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She now mingles about in high society.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and she has money and likes to spend it

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Emmeline Tindall, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Brown-green garnet (40 gp).


Social Check DCs

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