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NPC Generator

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Guy Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His tied-back hair is chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Poor, Job, Family. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Windsor, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. Silver comb with moonstones (300 gp). An abacus with copper, silver and gold markers (80 gp). Solid gold idol (400 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp).


Social Check DCs


Anne Hadley, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her long chestnut hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was granted necromantic powers by her dying sister.

Motivation: Marry her sister to traveling adventurers; and she seems to be bored by most things

Ideals: Gifted. Flaws: Insomniac, Depressed, Mundane. Bonds: Family, Criminal record. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anne Hadley, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)8 (-1) 14 (+2)15 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Red spinel (130 gp).


Social Check DCs


Sarah Everleigh, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports a flattop hair cut. Her eyes are gray and she is always smoking a pipe.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised in a plains tribe. She went to a religious school and was inspired by the priests there in charitable deeds. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and her religion dominates her actions

Ideals: Fighting, Athletic, Joker. Bonds: Enemies, Nature, Religious. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Sarah Everleigh, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Nature +6, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Adam Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely brown suit with grey socks and a vest with buckled shoes. His chestnut hair is heavily combed to the left. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a gnolls raid, leaving Adam alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and revenge

Ideals: Joker. Flaws: Addict. Bonds: Poor, Religious, Enemies. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Adam Ainsworth, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)19 (+4) 9 (-1)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Auran, Druidic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Alexandrite (1200 gp). Azurite (4 gp).


Social Check DCs

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