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NPC Generator

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Lvl.
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Advanced [show]


Heather Wedgwood, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she sports green clothing, slightly heavier than average wear. Her auburn hair is kept up in a ponytail inside a deerstalker hat. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: She feels kind of lost in life.

Flaws: Ugly, Addict, Shy, Forgetful. Bonds: Poor. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Heather Wedgwood, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. Blue quartz (5 gp). Emerald (1300 gp). Blue star sapphire (1300 gp). Star rose quartz (60 gp).


Social Check DCs


Margery Anderton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a black costume with the symbols of death on her torso. Her feathered hat is riddled with cuts and holes. Her eyes are hazel.

Personality: She is very quiet and rarely speaks above a whisper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. She has had some formal poetry training, and achieved minor success. After a long history of fighting, Margery and her spouse have recently divorced.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Margery Anderton, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 8 (-1)12 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. His silver hair is smooth and relatively long. His amber eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Gifted. Bonds: Job, In love. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Arnold Mitchell, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Zircon (70 gp). Tiger eye turquoise (11 gp). Aquamarine (300 gp).


Social Check DCs


Bertram Haley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears many layers of old clothing at all times. He has a hunchback. He has a very tight haircut. His fierce brown eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a brothel owner, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Bertram took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: Marry his brother to traveling adventurers.

Ideals: Joker, Gifted. Flaws: Ugly, Emotional. Bonds: Poor, Mentor. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Haley, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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