Yvonne Sutton, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is wearing a long, blue, dusty cloak. Her whole body is exceptionally muscular. Her silver hair, when down, is lengthy. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: Yvonne speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She plays an instrument quite well.
History: She was born on a small isolated farm. Her first spouse was a Bather, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has never given up on her writing dream.
Motivation: To unite with her sister.
Ideals: Impeccable, Artistic. Bonds: Immigrant, Attractive, Nature, Family. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Silver comb with moonstones (800 gp). Large well-done wool tapestry (500 gp).
Gerald Oakes, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His moppish brown hair is in a traditional bowl cut. His blue unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Sellsword like his father before him.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Sellsword
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Oakes, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a brown poncho over his likewise colored trousers and shirt. He keeps his golden hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.
History: He was born at the edge of vast island. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Athletic, Joker, Justice. Bonds: Nature, Enemies. Occupation: Ploughman
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. Lapis lazuli (13 gp). Iolite (20 gp). Alexandrite (1300 gp). Sardonyx (20 gp).
Heward Gentry, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and likes to wear ponchos typically of a light grey in addition to tight pants. His right leg appears badly burned and disfigured. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes lackadaisically let the world flow into them.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of a Glassblower, who enjoyed hunting, Heward was taken on many hunting expeditions. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Human people; and find a way to reverse the transformation of his brother
Flaws: Forgetful, Racist. Bonds: Attractive, Nature, Family. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


