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NPC Generator

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Advanced [show]


Ella Stanford, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a custom-built plate barding that's adorned with violet lining and desert motifs. Her hair is black and curly. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Ella isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.

History: She was born to a criminal king-pin and mafia family Her first spouse was a Locksmith, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Being a Dyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She loathes her own lifestyle; and marry her sister to traveling adventurers

Ideals: Impeccable, Persistence. Flaws: Depressed. Bonds: Criminal record, Family. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Ella Stanford, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Arcana +2, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Joan Clayton, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She wears her red hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born into a rich family. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now mingles about in high society.

Motivation: Money/treasure; and she is greedy

Ideals: Philantrophist. Flaws: Insomniac, PTSD. Bonds: Attractive, Slave, Rich. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Joan Clayton, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Investigation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Avice Marleigh, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she likes to wear red tank tops with grey skirt. Her top hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She takes great joy in being the best Carpenter in town.

History: Born in the west to a Carpenter, Avice learned a great deal about her father's area of expertise. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Detective again.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Immigrant, Enemies. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Avice Marleigh, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Moonstone (30 gp). Fire opal (1300 gp). Amber (150 gp).


Social Check DCs


Chad Stanley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He is typically in his Banker uniform, and his gloved hand is found clutching a club. His brown hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Banker and found it very stressful. He inherited the family business which he has now maintained for 4 years.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Chad Stanley, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)18 (+4) 14 (+2)17 (+3)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs

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