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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Joan Myerscough, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her sword, and a wedding ring on her right hand. Her chestnut hair is unkempt and raggedy. She has gleaming, smiling green eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a great chef.

History: Born in the east her family was never financially stable. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Joan never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Passionate. Flaws: Ugly. Bonds: In love, Poor. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Joan Myerscough, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 17 (+3)14 (+2) 13 (+1)17 (+3)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Jacoba Wallace, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she dresses like a well dressed Mortician does, and is pretty ugly. She has slicked back silver hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the west. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Mortician for the past few years.

Motivation: Balancing her hectic life and new Mortician responsibilities is difficult; and further expansion of business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jacoba Wallace, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 10 (+0)14 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Golden yellow topaz (300 gp).


Social Check DCs


Wymar Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple violet robe with tan stripes complete with hood. His white hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many orcs want him driven away; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Wymar Snowdon, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Dalton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean green cloak covering his clean studded leather. He has a small bristly mustache and wavy blonde hair. His eyes are brown.

Personality: William wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. William's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He's looking for his big break; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Antagonistic, Insomniac. Bonds: Family, Adventurer. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

William Dalton, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Deep blue spinel (300 gp). Malachite (11 gp).


Social Check DCs

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