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NPC Generator

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Advanced [show]


Margery Marlee, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a robe, a symbol of the four houses of cards around her neck, and a sword on her belt. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Margery hails from a village terrorized by brigands. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Days after completing her studies, news broke out that her hometown was attacked by brigands. Margery was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Fighting. Bonds: Adventurer, Rich, Enemies, Family. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Margery Marlee, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Bertram Trollope, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears a violet coat over a white low-cut shirt, and a small hat upon his head. His silver hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He exudes charisma. He is a tour de force of persuasion. He feeds upon the attention of others.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Shy. Bonds: Attractive, Nature, Adventurer. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Bertram Trollope, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Golden yellow topaz (900 gp). Alexandrite (900 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Cornish, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His white hair is lengthy and is close to two feet long. His eyes are a pleasant green.

Personality: While he acts the brute, he is far gentler than he would appear. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical, Entrepeneur. Flaws: PTSD. Bonds: Immigrant. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Tim Cornish, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Athletics +5, Survival +6
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Hematite (8 gp). White opal (800 gp). 3 Alchemist’s fire. 5 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


Adam Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered poetry. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and his religion dominates his actions

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Religious, Enemies. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Adam Kendal, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 17 (+3)15 (+2) 8 (-1)12 (+1)
Skills Religion +5, Stealth +1
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs

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