Ermina Royston, Female Human [Permalink]
Personal [hide]
Description: She is dressed in an above average manner, and she perpetually has her bastard sword ready. Her auburn hair is braided into rings. Her skin is flawless and her green eyes scan people very quickly.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ermina is combative with any and all who dare try her patience in the slightest.
History: Ermina was raised in a hard working conservative environment. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Cook
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 4 (-3) | 9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp.
Eleanor Springfield, Female Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she typically wears a sleeveless long coat of deep violet leather and dull grey iron scale mail. Her white hair is kept up in a ponytail inside a top hat. She has a dull look in her brown eyes.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Energy wise she seems alert and responsive.
History: She was born to a criminal king-pin and mafia family Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: A need for knowledge about a nearby landmark; and she would like to get married and retire
Ideals: Professionalism, Gifted. Bonds: Criminal record, Has a crush, Adventurer. Occupation: Barkeep
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 4000 sp. Moonstone (30 gp).
Matilda Bristol, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown cloak and cross-gartered white stockings. Her blonde hair is singed and shortened. She has a tattooed face.
Personality: She snorts whenever she laughs or is feeling confident. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born a particularly ugly child, much to the horror of her parents. Brilliant and gifted she never wanted to apply herself. She has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. She hasn't told them the truth, but wants to settle down with them.
Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Has a crush, Family. Occupation: Detective
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Red-brown spinel (160 gp). Silver pearl (160 gp).
Jane Winterbourne, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is brown, silky, and of moderate length. Her fierce gray eyes like to dwell on things.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in a small desert village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Ideals: Gifted. Bonds: Attractive, Nature, Rich, Debt. Occupation: Healer
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
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