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NPC Generator

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Advanced [show]


Ernest Tindall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. He wears his chestnut hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Server, and he later adopted a second son.

Motivation: Doesn't want to be a Server and was forced into it by his family; and to reunite with his absent mother

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Ernest Tindall, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 15 (+2)11 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Anne Yorke, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a moderate pudge and is not very fit. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.

Personality: She is almost excessively polite to everyone, even when angry. She receives visions of the future at random moments

History: Sold as a small child to a brothel owner, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: She desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Anne Yorke, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs


Vicky Staurheim, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a brown coat over a black low-cut shirt, and a feathered hat upon her head. She sports a flattop hair cut. Her thin eyebrows rest above her beady amber eyes.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Vicky grew up listening to her mother's many stories. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Vicky Staurheim, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)16 (+3) 17 (+3)7 (-2)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common, Draconic, Celestial, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 pp.


Social Check DCs


Jocelyn Sheldon, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. His blonde hair is smooth and relatively long. His eyes are hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Painter profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted, Entrepeneur. Bonds: Job, Enemies. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Jocelyn Sheldon, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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