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NPC Generator

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Advanced [show]


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His golden hair has been sun bleached extensively. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Thomas has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Disciplined, Justice. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Thomas Bentham, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heward Badger, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears very tight pants and wife beaters, though occasionally he sports a red coat. His blonde hair is smooth and relatively long. His brown eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a necromancer, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Mentor, Rich. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Badger, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 6 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 5 (-3)9 (-1) 17 (+3)8 (-1)
Skills Investigation +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Kyle Clifford, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and catlike.

Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: He wants revenge against illithids; and revenge

Ideals: Extrovert. Bonds: Immigrant, Rich, Job, Enemies. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Clifford, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 17 (+3)15 (+2)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Abyssal, Terran, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dean Graeme, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and is generally well dressed albeit a few years behind the times. His right hand appears badly burned and disfigured. He keeps his long golden hair kept up in a rat tail. His eyes are violet and catlike.

Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dean is combative with any and all who dare try his patience in the slightest.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: Marry his brother to traveling adventurers; and a strong sense of loyalty to human people

Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Dean Graeme, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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