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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Juliana Harley, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her red hair is lengthy. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her father raised her in a mountain cabin. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She ran away from her former home and has been making her living as a Junk Dealer for the past few years.

Motivation: To be a Architect again.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Juliana Harley, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Maynild Hastings, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'10" and wears dark leathers with embroidery. Her left leg appears badly burned and disfigured. Her blonde hair is drawn into a tight pony tail with a dagger scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She used her abilities to trick people and travel the world for free.

Motivation: Many giants want her driven away; and a rival would like her out of the picture

Flaws: Depressed. Bonds: Criminal record, Religious, Enemies. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Maynild Hastings, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)8 (-1) 7 (-2)9 (-1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp.


Social Check DCs


Bertram Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear pastel pants and tee shirts. With a patchy red beard and wild red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. His job bores him to no end. He has decided to make it more interesting.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has passion for adventuring and risk

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Criminal record. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Bertram Hayhurst, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)17 (+3) 8 (-1)17 (+3)
Skills Intimidation +6, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan, Elven, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Malachite (11 gp). 1 Minor magic item.


Social Check DCs


Alexandre Ryley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Alexandre does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and expand his business

Ideals: Joker. Flaws: Depressed. Bonds: Poor, Military, Mentor, Job. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Alexandre Ryley, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Jade (150 gp). Malachite (7 gp). Moonstone (50 gp). Chrysoprase (50 gp).


Social Check DCs

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